So, I've been away from the program for sometime due to some minor computer related problems and I've just started experimenting on my favorite feature in Iclone 5, making fast easy motions even without Mo-cap. This version of Iclone is animation friendly the new timeline allows you to put motions together fast and easy .In fact my only dislike about Reallusion's Iclone 5 is that the pre-made hair for characters just doesn't cut it, not even for non - real characters. I anticipate that after a few more tests that I will finally start on a long thought out project which should be fun as well as laborious. I'll keep you posted... Until the next time keep Slam Dunking!
KW Animations
Here you'll find some interesting animation character techniques and music samples . It's a culmination of over 3 years of multi-media study. Most of my training has been with 2D animation, but here recently I've entered into the world of 3d and C.G.I.
Monday, December 12, 2011
Friday, October 14, 2011
Reallusion Iclone5 software - Could this be the one 4 me?
Monday, February 7, 2011
Urban Living
Render testing continues and its producing some nice results but I haven't gotten exactly what I'm looking for. Simplfying the scene in Iclone 4 while increasing texture resolution works fine but sometimes taxes the system, so the testing goes on until the next time...
Saturday, January 29, 2011
Rural Render
Been doing some more test rendering with some new techniques and it's getting close to something workable. Patience has never been a strong suit of mine, but designing a set teaches me to take your time and watch out for the details. Sometimes the small things make a big difference in how the shot is viewed. This is the latest test and I was able to narrow down the number of software's used to achieve the results shown above. Until the next time...
Wednesday, January 26, 2011
Alley Shock render!

Friday, January 14, 2011
Shadows, lighting and texturing
Welcome to 2011! Been away for awhile, but I've been in deep learning mode. You see in trying out different animation and modeling softwares I find that they all require different ways of working to achieve a good render. I decided to study them each in detail and take from each one some things that will help me achieve a highly detailed render without waiting days to see the output. For this test i focused on Shadows, lighting and texturing and was able to abstract a little from Poser, Carrara and Iclone to come up with a proficient workflow and a manageable file size. Its going to take a steady workflow to achieve proper renders before starting on my upcoming film: "A Peace Discovery". Thanks to Kurzal for use of the antique dresser and corner closet. Click picture to see full rendered still.
More to come soon!
More to come soon!
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